Should i buy clothes or video games




















Like other reward-based mobile games, Drest nurtures friendly competition and gives players added benefits the more often they engage with it. Those looking for quick upgrades can pay to unlock goodies or book supermodel shoots with digital versions of Natalia Vodianova and Precious Lee.

The game has certainly provided me with some much-needed escapism, as well as a healthy dose of fashion news and community camaraderie. These digital platforms are thriving because they encourage a gentler, circular approach to fashion as well as nurturing a strong sense of community, much like what you find in gaming communities. Businesses grappled with new ways to reach consumers as global fashion events were canceled and stores closed. According to figures from the shopping app Lyst, which explored the rise of digital fashion in a recent report with the Fabricant, 48 hours after the release of the Balenciaga game, searches for the brand on Lyst rose by 41 percent.

Virtual cosmetics—as in the clothes, hair, and makeup with which you customize your character—are becoming important facets even in action or horror-focused games like Grand Theft Auto, Dead by Daylight, and Fortnite. By dressing your character how you want, it pushes the imagination a little further. Each survivor has a personalized backstory and fashion sense to choose from. Robert says the demand for these cosmetics has grown so much that the creative team now dedicates entire meetings to brainstorming cosmetic designs.

Share Facebook. Should I spend my money on clothes or videos games? Add Opinion. DanAG 1. It's entirely your choice. But clothes don't get girls. Well, they help get some girls, but others don't care. Clothes are also useful for other things, like getting a job. Clothes have practical uses. For example they keep you from getting arrested for public nudity when you go outside. Video games are pure entertainment.

You can't get arrested for going outside without a video game. Dude, don't be a video game addict. Whether you buy new clothes or not, get out in the real world and experience it.

Games are good for some entertainment every now and then. In-game purchases can lead to real money as well. For example, random loot boxes. To what extent should it be regulated, or should the player be given ultimate responsibility?

This is still very much a controversial topic and one that the gaming community argues about. TCV has also been applied to further study the reasons behind in-game purchases.



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